# Persistent

{% hint style="info" %}
该脚本内所有执行对象一定是触发对象的玩家
{% endhint %}

<details>

<summary>启动/关闭玩家对某个对象的持续交互</summary>

job:persistent **{start/stop} {name}**

详细用法请阅读 [**对象持续交互模块**](https://ersha.gitbook.io/code-new/jobframe/job-frame/gong-zuo-zu/dui-xiang-chi-xu-jiao-hu-mo-kuai)

</details>
