view-material:
#标识符
"B":
#类型
- type: border
#物品类型
material: "STAINED_GLASS_PANE:15"
#物品名
name: "&8边框"
#物品描述
lore:
- "&7边框 | 无法点击"
"L":
- type: lock
update: true
material: "STAINED_GLASS_PANE:4"
name: "&8条词锁定"
lore:
- "&7左键: 上一行"
- "&7右键: 下一行"
- "&7Shift键+点击: 切换锁定状态"
- ""
- "&7当前物品洗练属性: "
- "&7{attributes}"
"Y":
- type: confirm
update: true
material: "STAINED_GLASS_PANE:5"
name: "&6开启洗练"
lore:
- "&7确定 | 点击开始洗练"
- "&7当前洗练次数: &c{refine-number}"
- " "
- "&7{required-material}"
"R":
- type: refine
#关闭界面时自动返回槽位上的物品
items-returned: true
material: "STAINED_GLASS_PANE:6"
name: "&6装备槽"
lore:
- "&7装备 | 将洗练装备放入"
- "&7当前洗练次数: &c{refine-number}"
"*":
- type: material
items-returned: true
material: "STAINED_GLASS_PANE:8"
name: "&6洗练材料"
lore:
- "&7材料 | 将洗练所需材料放入"